Extras: 3 stalwart allies: LeeLee, Lorsan, and Dominic.
The pit at the entrance is still there and the dwarves are ready for a fumbling show. We ask for their aid and they explain that there are planks available. Vec constructs a bridge. He uses a mechanical gizmo on his arm to force open the heavy doors.
Inside the first room, the war wagon and some of the enemies have regenerated. We find muddy boot prints of a raiding party that went down the left large stairs (not the first set in the SW corner).
MacColl goes out to talk to Blitzhame, the dwarf, who is reluctant to say anything about the other raiders. Five gold orbs gets him to admit they are orcs. MacColl rejoins the group.
We tromp down a dozen flights of the stairs before passing through a secret door into a small cell. The cell door is open letting us into a hallway of cells and piles of stolen caravan merchandise. (Huzzah!) Vec finds a misplaced candelabra (40gp).
There are double doors to the west and we hide our lights to peek through. (Tanner greased the hinges).
We sneak into a kitchen and surprise some orcs and an ogre in the next room. Vec wades in blasting with his fire-maker, killing 3 orcs. Others can’t get up to support him and the orcs begin to swarm him.
“Looks like my ploy of luring them into flamethrower range may work!” – Vec the Tinker
“You’re a tactical genius” – MacColl
MacColl shakes the ogre with bolts of firey light. The ogre recovers and hurls a table at Vec, barely missing him as the table breaks into several pieces against the wall. Dominic comes in and kills the ogre. Our stalwart allies Lorsan, LeeLee, and Dominic press the attack and even run down the last orc to capture him.
GM: “Roll for Stealth”
GM: “Crash! Vec knocks over a stack of plates and MacColl bumped his head on some hanging pots lining up his shot.”
MacColl: “Feh! Surprise is for pussies.”
Use orange halo on characters with light source. We have to track this.
Planks to get across the pit.
Ask/bribe the dwarves for any info on others in the Tower ahead of us.
Skirt the skeletons in the main room.
Need to identify loot in the kitchen/mess hall